User Experience (UX) Design Training for Successful Software Development

Course 1802

  • Duration: 3 days
  • Labs: Yes
  • Language: English
  • 17 PMI PDUs
  • Level: Foundation

A well-designed User Interface (UI) results in highly engaged and satisfied users. In this UX Design training course, you will create an optimal User Experience (UX) that merges functionality and usability in both desktop and mobile environments. This User Experience (UX) Design training will help you to understand the value of UX design, the input stakeholders must provide to the process, and what results they can expect. Learn to leverage interaction scripts, information architecture, wireframes, and interactive prototypes to implement an effective UX design process in your organisation.

User Experience (UX) Design Training Delivery Methods

  • In-Person

  • Online

User Experience (UX) Design Training Course Benefits

  • Generate a User Experience (UX) that integrates the needs of the user with the application
  • Design personas and stories that drive User Interface (UI) design
  • Leverage models and UX design patterns to develop a functional design
  • Mold your design to gain acceptance and improve productivity
  • Test UX designs to determine effectiveness in meeting user goals
  • Leverage continued support with after-course one-on-one instructor coaching and computing sandbox

Prerequisites

None, though some familiarity with the application development and design process is assumed.

User Experience (UX) Design Training Course Outline

  • Creating a design process
  • Choosing tools for rich and lean UX processes
  • Building a UX/UI toolbox

Recognising the user

  • Exploring the reality of the user
  • Assessing what the audience values
  • Deriving the critical details that drive the UX design
  • Prioritising your personas

Writing scenarios

  • Characteristics of a useful scenario
  • Assessing the user's mental model
  • Identifying the user's gratification point

Establishing context

  • Stepping back to look at the complete experience
  • Creating a scenario from the task and the context
  • Recognising the nature of the mobile UX

Architecting UI structure

  • Categorising to develop labelling systems
  • Drafting the conceptual design

Testing your architecture

  • Enriching your information artefacts
  • Specifying the navigation map
  • Integrating search and browse

Leveraging the modelling process

  • Creating the conceptual model
  • Generating options for the initial design
  • Distinguishing between low-fidelity and high-fidelity mock-ups

Dealing with complex tasks

  • Constructing complex interactions
  • Guiding users with feedback and feedforward
  • Making complex information accessible
  • Leveraging location cueing in the UI design
  • Applying the three-step error handling pattern

Integrating UX design patterns

  • Applying the three perspectives: interactive, emotional, environmental
  • Selecting UX design patterns based on user expectations and interaction vocabulary
  • Guiding users with feedback and feedforward

Assembling a low-fidelity model

  • The role of sketches, wireframes and storyboards
  • Implementing the sketch
  • Building wireframes with key components of the interface
  • Documenting decisions to deliver stakeholder value

Addressing the mobile context

  • Integrating the features of the mobile experience into a genuinely mobile design
  • Fashioning tasks in the mobile context

Developing a mobile design

  • Adjusting for the impact of ubiquity and pervasiveness
  • Taking advantage of options in mobilising applications

Prototyping your UI

  • Working with prototypes
  • Uniting usability, human factors, and stakeholder needs
  • Applying the three perspectives to generate the initial design
  • Writing interaction scripts to identify UX barriers

Developing a high-fidelity design

  • Composing the interactive experience
  • Implementing embedded and supplemental navigation

Preparing for testing

  • The role of usability testing in refining the UX design
  • Preparing for usability tests based on goals

Performing usability tests

  • Conducting tests that provide concrete direction
  • Analysing the results to revise the design

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User Experience (UX) Design Training FAQs

UX stands for User Experience and UX design is the process of finding functional solutions to appeal to your customers by using a UX design to enhance your product.

User Experience (UX) Design for Successful Software will give you 17 PDUs.

Yes! We know your busy work schedule may prevent you from getting to one of our classrooms which is why we offer convenient online training to meet your needs wherever you want, including online training.

This course benefits anyone involved in the creation of User Interfaces for web-based applications: designers, developers, project leads, and business systems analysts.